Quake 3 Fortress
Quake 3 Fortress | |
---|---|
Developer(s) | The Q3F team |
Designer(s) | Ian Winter ([SW]Falcon)[1] |
Engine | Quake III engine |
Platform(s) | Microsoft Windows |
Genre(s) | First-person shooter |
Mode(s) | Multiplayer |
Quake 3 Fortress (Q3F) is a mod for the computer game Quake III Arena.[1]
The game is a class-based fortress mod, where players would select from one of nine classes and would play on the red or blue team. The primary game type was Capture the Flag, though maps created by the community allowed for additional game types such as dueling.
History
Q3F went through two series of betas, with the majority of its life cycle and the height of its popularity occurring during the Beta 1.x versions. During this phase, the mod was extremely popular in the Quake 3 community and spawned several clans and leagues focused solely on the mod.
The most significant changes in the mod came with the release of Beta 2.0, in which the development team made major changes to the look and feel of the mod, as well as the gameplay. Overtime, the release of Beta 2 saw the demise of the mod with the number of players decreasing until eventually all servers were shut down. After leaving Q3F, much of the community went on to other mods such as Rocket Arena 3, or other games like Enemy Territory Fortress.
After Q3F, some members of the development team moved on to form Splash Damage.
See also
References
- 1 2 Scott Osborne (May 2001). "Life on a Mod: Inside the Unreal Fortress". Archived from the original on January 3, 2008. Retrieved 2014-08-06.