Quad God
Quad God is a 2000 film made by Tritin Films. It was created using the machinima technique of recording video frames from id Software's 1999 first-person shooter (FPS) video game Quake III Arena.[1] Featured during the launch of the website machinima.com,[2] the work was initially controversial among machinima filmmakers because it was created and distributed in a conventional video file format, whereas previous machinima films were demo files that required the original game to view.[1] However, the more accessible format broadened Quad God's viewership,[1] and, in a few years, the use of conventional video formats became nearly universal for machinima.[3]
Notes
- 1 2 3 Kelland, Morris & Lloyd 2005, 30
- ↑ Marino 2004, 12
- ↑ Lowood 2008, 184
References
- Kelland, Matt; Dave Morris; Dave Lloyd (2005). Machinima: Making Movies in 3D Virtual Environments. Cambridge: The Ilex Press. ISBN 1-59200-650-7.
- Lowood, Henry (2008). "Found Technology: Players as Innovators in the Making of Machinima". In McPherson, Tara. Digital Youth, Innovation, and the Unexpected (PDF) . The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning. Cambridge, Massachusetts: MIT Press. 165–196. Retrieved 2009-01-27.
- Marino, Paul (2004). 3D Game-Based Filmmaking: The Art of Machinima. Scottsdale, Arizona: Paraglyph Press. ISBN 1-932111-85-9.
Further reading
- Machinima.com staff (January 1, 2000). "Quad God Showcase". Machinima.com. Machinima, Inc. Retrieved 2009-04-23.
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