Digital Eel
Headquarters | Seattle, Washington |
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Website |
www |
Digital Eel is a self-funded independent video game development team located in the Seattle, Washington area. Digital Eel is best known for its Infinite Space series of space roguelikes.
History
The group was formed in 2001 by Rich Carlson (Ion Storm, Looking Glass Studios), Iikka Keränen (Looking Glass Studios, Valve Corporation) and Bill "Phosphorus" Sears (KnowWonder, GameHouse).[1]
In April 2013, the company announced plans for the next installment of Infinite Space and turned to Kickstarter.com to crowdfund the project.[2] Funding was successful.[3]
Developers
- Rich Carlson – design, sound, music and art
- Iikka Keränen – design, code and art
- Bill "Phosphorus" Sears (deceased) – artist, music and design
- Henry Kropf – code, Mac expert
Games
- Infinite Space Battle Poker (card game, 2016)
- Pairs: Infinite Space (card game, 2016)
- Infinite Space III: Sea of Stars (Windows, Mac, 2015)
- Eat Electric Death! (boardgame, 2013)
- Infinite Space Explorers: X-1 Expansion (card game, 2012)
- Infinite Space Explorers (card game, 2012)
- Data Jammers: FastForward (Windows, Mac, 2011 & 2015)
- Space Ludo (boardgame, 2009)
- Brainpipe: A Plunge to Unhumanity (Windows, Mac & iPhone, 2008 & 2009)
- Goblin Slayer (boardgame, 2008)
- Soup du Jour (Windows & iPad, 2007 & 2011)
- Eat Electric Death! (boardgame, 2007 but shelved by publisher)
- Weird Worlds: Return to Infinite Space (Windows, Mac & iPad, 2005, 2006, 2011 & 2014)
- Diceland Space: Terrans vs. Urluquai (setting, ship types & art, tabletop game, 2005)
- Diceland Space: Garthans vs. Muktians (setting, ship types & art, tabletop game, 2005)
- Mac OS X Boiler Plate Special (Mac, 2004)
- Digital Eel's Big Box of Blox (Windows, Mac, handhelds, smartphones, 2003–2008)
- Dr. Blob's Organism (Windows & Mac, 2003)
- Strange Adventures In Infinite Space (Windows, Mac & handhelds, 2002)
- Plasmaworm (Windows, July 17, 2001)
Reception
Digital Eel is best known for its Infinite Space series of space roguelikes, Strange Adventures in Infinite Space (2002) and Weird Worlds: Return to Infinite Space (2005). Strange Adventures and Weird Worlds pioneered the space roguelike subgenre, inspiring later efforts like FTL: Faster Than Light.[4]
Awards
- Excellence in Audio: Brainpipe (IGF, 2009[5])
- Innovation in Audio: Weird Worlds: Return to Infinite Space (IGF, 2006[6])
- Seumas McNally Grand Prize finalist: Weird Worlds: Return to Infinite Space (IGF, 2006[7])
- Quest/Adventure Game of the Year: Weird Worlds: Return to Infinite Space (Game Tunnel, 2005)
- Innovation in Visual Art: Dr. Blob's Organism (IGF, 2004[8])
- Innovation in Audio: Dr. Blob's Organism (IGF, 2004[8])
References
- ↑ "Digital Eel - About Us". digital-eel.com. Retrieved August 20, 2015.
- ↑ "Digital Eel Launches Kickstarter for Next Infinite Space Game". Game Politics. Retrieved 9 April 2013.
- ↑ "Infinite Space 3: Sea of Stars". Kickstarter. Retrieved August 20, 2015.
- ↑ "IGF awards 2013: FTL acceptance speech for Excellence in Design award". Game Developers Conference. March 28, 2013. Retrieved January 1, 2016.
- ↑ "The 12th Annual Independent Games Festival - Finalists & Winners". igf.com. Retrieved August 20, 2015.
- ↑ "The 12th Annual Independent Games Festival - 2006 Finalists & Winners". igf.com. Retrieved August 20, 2015.
- ↑ "The 12th Annual Independent Games Festival - 2006 Finalists & Winners". igf.com. Retrieved August 20, 2015.
- 1 2 "The 12th Annual Independent Games Festival - 2004 Finalists & Winners". igf.com. Retrieved August 20, 2015.