Wizorb

Wizorb
Developer(s) Tribute Games
Publisher(s) Tribute Games
Platform(s) Windows, Xbox Live Indie Games, PS Minis, Linux, OS X, iOS
Release date(s) XBLIG
September 29, 2011
Windows
November 7, 2011
Linux, OS X
December 19, 2011
PS Minis
July 25, 2012
iOS
August 3, 2012
OUYA
March 28, 2013
Genre(s) Breakout clone
Mode(s) Single-player

Wizorb is a role-playing video game created and published by the independent developer Tribute Games. The game was released on the Xbox 360 Xbox Live Marketplace on September 29, 2011. The gameplay is a cross between Breakout and a role-playing game. Wizorb was ported to Windows, OS X, and Linux. It was released for Windows through Steam on March 14, 2012, with added achievements and cloud storage.[1] Upon release, Wizorb saw favorable reviews from critics, with VentureBeat's Jacob Siegal listing it as one of the top 10 independent video games of 2011.[2]

Gameplay

The game is a cross between Breakout and a role-playing game.[3] The core of the game takes place in a Breakout clone where the player can use magic to control the ball and help destroy the bricks and enemies.[4]

Development

The game was developed by Tribute Games and first released for the Xbox 360 through the Xbox Live Marketplace's Xbox Live Indie Games section on September 29, 2011.[5] The game is the first title by the independent developer Tribute Games.[6] Destructoid's Jordan Devore noted that high quality Xbox 360 indie games are often ported to the PC, praising, "Wizorb is one such game".[7] A port for Microsoft Windows was released on November 7, 2011, through the digital distribution website GamersGate.[6] The computer version can be controlled by a gamepad, keyboard, or mouse.[6] The entire game can be played using only a mouse, and the developer recommends this method as it "makes Wizorb rely even more on reflexes which feels great and makes the game a tad easier."[6]

Even before the Windows release, the developers were working on porting the game to OS X and Linux.[6] On October 29, 2011, the developers stated they were considering porting the game to a smartphone platform, to which GameSetWatch's Eric Caoili exclaimed, "This thing needs to be on every device ever!"[3] Using the MonoGame programming library, ports were released for OS X and Linux.[8] The Windows version was made available through the Steam digital distribution platform on March 14, 2012.[9]

Reception

The game receive favorable reviews from critics, garnering an 81% on review aggregation site Metacritic.[10] The game was rated as one of the top 10 independent video games of 2011 by VentureBeat's Jacob Siegal.[2]

Legacy

Cyrus will be appearing as a playable cameo character in the upcoming Wii U and PC game Hex Heroes.[11]

See also

References

  1. Smashes Onto Steam!
  2. 1 2 Siegal, Jacob (Dec 24, 2011). "The best indie games of 2011". VentureBeat. Retrieved Dec 17, 2012.
  3. 1 2 Caoili, Eric (Oct 28, 2011). "Wizorb Releasing To Windows On Nov. 7 Through GamersGate". GameSetWatch. Retrieved Dec 16, 2011.
  4. Lamotte, Sarah (Jan 18, 2012). "Wizorb Review". PC PowerPlay. Retrieved 2012-12-16.
  5. Mitchell, Richard (Sep 23, 2011). "Tribute Games' Wizorb paddling to XBLIG Sept. 29". Joystiq. Retrieved Dec 16, 2012.
  6. 1 2 3 4 5 Conditt, Jessica (Oct 30, 2011). "Wizorb smashing into PC on Nov.7, more ports to follow". Joystiq. Retrieved Dec 16, 2012.
  7. Devore, Jordan (Oct 29, 2011). "Wizorb prepped for a November release on PC". Destructoid. Retrieved Dec 16, 2012.
  8. Makeout (Dec 20, 2011). "Wizorb". CodePlex. Retrieved Dec 16, 2012. Note: Forum user Makeout is the creator of Wizorb.
  9. Hinkle, David (Mar 14, 2012). "Wizorb works its magic on Steam". Joystiq. Retrieved Dec 16, 2012.
  10. "Wizorb Reviews". Metacritic. CBS Interactive. Retrieved Dec 16, 2012.
  11. Prismatic Games LLC (2014-04-13). "Classes, Cameos, and Carousels". Kickstarter. Retrieved 2014-04-26.
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