Swordigo

Swordigo
Developer(s) Touch Foo
Publisher(s) Touch Foo
Platform(s) iOS, Android
Release date(s)
  • WW: March 22, 2012
Genre(s) Platform-adventure, action role-playing game, Metroidvania[1]
Mode(s) Single-player

Swordigo is a 2012 action-adventure platform game created by Finnish indie studio Touch Foo. The game is similar to Zelda II: The Adventure of Link, Metroid, and Castlevania: Symphony of the Night.[2]

Plot

The player character is a young apprentice swordsman who sets out to rid the world of monsters following the death of his mentor.

Gameplay

Swordigo is a side-scrolling action-adventure game in which the player can run, jump, swing their sword, and use magic spells. By defeating enemies, the player will gain experience; upon levelling up, they can choose to upgrade one of their attributes (health, attack power, or magic.) They will also find new items and equipment that will make them more powerful and grant new abilities (bombs blow up walls, lightning hits far-away switches, etc.), additionally being able to buy items from shops using money reaped from defeated enemies. The player can bring up a map at any time, which keeps track of their location and the areas they have already visited; they will also find portals that will allow them to quickly backtrack to previous areas.

Reception

Swordigo received positive reviews, currently sitting at 86/100 on Metacritic.[3] AppSpy scored it 5/5, praising its "short, but incredibly addictive gameplay" as well as its "gorgeous presentation and wonderful soundtrack".[4] TouchArcade awarded the game 4.5 stars out of 5, saying that the consumer "shouldn't look to this game for an original story—Swordigo goes well beyond nodding to Link and his crew", but nevertheless concluding that while "Touch Foo may be treading familiar ground ... it does so with great skill."[5] Pocket Gamer UK scored the game 8/10, writing, "If you're a fan of action-RPGs like Nintendo’s Zelda (specifically the side-scrolling NES instalment Adventure of Link) then Swordigo is almost certain to find a place in your heart", adding that their "only real grumble is that the visuals could be better."[6] Gamezebo gave Swordigo 4 stars out of 5, criticizing its "horribly derivative" presentation and saying "[t]he characters aren’t memorable, nor do any of the regions particularly stand out", but still praising the game overall, writing that "[a]nyone comfortable with the “Metroidvania” style of platforming will feel right at home here".[7]

References

  1. Fox, Glen (July 14, 2015). "Are these the best metroidvanias on iOS and Android?". Pocket Gamer. Retrieved May 12, 2016.
  2. Green, Matthew (March 28, 2012). "Swordigo Review". Gamezebo. Retrieved September 19, 2016. Swordigo from TouchFoo manages to recall elements of beloved console games such as Zelda II: The Adventure of Link, Metroid, and Castlevania: Symphony of the Night with action/platformer/RPG aspects set around original yet familiar characters, tropes, and conventions.
  3. "Swordigo". Metacritic. Retrieved September 19, 2016.
  4. Nesvadba, Andrew (March 28, 2012). "Swordigo Review". AppSpy. Retrieved September 19, 2016.
  5. Campbell, Nissa (March 27, 2012). "'Swordigo' Review - The Hack and Slash Adventure We've Been Waiting For". TouchArcade. Retrieved September 19, 2016.
  6. McFerran, Damien (March 29, 2012). "'Swordigo' Review - The Hack and Slash Adventure We've Been Waiting For". Pocket Gamer UK. Retrieved September 19, 2016.
  7. Green, Matthew (March 28, 2012). "Swordigo Review". Gamezebo. Retrieved September 19, 2016.
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