Shining Soul
For the 2014 Chinese film, see Shining Soul (film).
Developer(s) | Nextech[1] |
---|---|
Publisher(s) | |
Director(s) | Akira Ueda |
Producer(s) | Junichiro Takahashi |
Designer(s) |
Akira Ueda Masashi Niwano |
Programmer(s) |
Tetsuya Nakazawa Tooru Yoshio |
Artist(s) |
Akira Ueda Rika Kurokawa |
Writer(s) | Akira Ueda |
Composer(s) | Masafumi Takada |
Series | Shining |
Platform(s) | Game Boy Advance |
Release date(s) | |
Genre(s) | Action role-playing game |
Mode(s) | Single-player, multiplayer |
Shining Soul (シャイニング・ソウル Shainingu Sōru) is an action role-playing game for the Game Boy Advance. It is part of the Shining series. Shining Soul is a reboot of the Shining series.[5] The game was followed by a sequel, Shining Soul II, in 2003. Both games were re-released in Japan in early 2006 as part of the Game Boy Advance "Value Selection."[6]
Gameplay
It contains four main classes (Warrior, Archer, Dragonute, or Wizard) and several dungeons that involve hack and slash style fighting.
Reception
On release, Famitsu magazine scored the game a 30 out of 40.[7]
References
- ↑ 株式会社ネクスエンタテインメント. Nex-Ent.co.jp (in Japanese). Retrieved 2009-05-24.
- 1 2 IGN staff (September 16, 2003). "IGN: Shining Soul Ships". IGN.com. Retrieved 2009-05-16.
- ↑ IGN staff (December 16, 2002). "IGN: Shining Soul". IGN.com. Retrieved 2009-05-16.
- ↑ "[シャイニング・ソウル] 公式サイト". Shining-World.jp (in Japanese). Retrieved 2009-05-16.
- ↑ Serrels, Mark (May 3, 2011). "New 'Shining' Game In The Works". Kotaku Australia. Retrieved 2012-01-09.
- ↑ Maragos, Nich (January 5, 2006). "Round-Up: GBA Value, In The Groove Loss, Xbox 360 AV". Gamasutra.com. Retrieved 2009-05-24.
- ↑ ゲームボーイアドバンス - シャイニング・ソウル. Weekly Famitsu. No.915 Pt.2. Pg.122. 30 June 2006.
External links
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