Los Alamos chess

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6a6 black rookb6 black knightc6 black queend6 black kinge6 black knightf6 black rook6
5a5 black pawnb5 black pawnc5 black pawnd5 black pawne5 black pawnf5 black pawn5
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3a3b3c3d3e3f33
2a2 white pawnb2 white pawnc2 white pawnd2 white pawne2 white pawnf2 white pawn2
1a1 white rookb1 white knightc1 white queend1 white kinge1 white knightf1 white rook1
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Los Alamos chess

Los Alamos chess (or anti-clerical chess) is a chess variant played on a 6×6 board without bishops. This was the first chess-like game played by a computer program. This program was written in Los Alamos laboratory by Paul Stein and Mark Wells for the MANIAC I computer in 1956. The reduction of the board size and the number of pieces from standard chess was due to the very limited capacity of computers at the time.

The computer played three games. The first it played against itself. The second one was against a strong human player, who played without a queen. The human player won. In the third game, MANIAC I played against a novice chess player who had been taught the rules just before the game. The computer won, marking the first time that a computer had beaten a human player in a chess-like game.

Rules

The starting position is shown on the right. All rules are as in chess except:

See also

References

External links

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