Gary Lineker's Superstar Soccer
Commodore 64 cover art | |
Developer(s) | SportTime[1] |
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Publisher(s) | |
Designer(s) | John Fitzpatrick[1] |
Platform(s) | Commodore 64, ZX Spectrum, Amstrad CPC |
Release date(s) |
Commodore 64: |
Genre(s) | Traditional sports simulator[1] |
Mode(s) |
Single-player Multiplayer |
Gary Lineker's Superstar Soccer is a computer game released in 1987 for the Amstrad CPC, Commodore 64 and ZX Spectrum, published by Gremlin Interactive in Europe, and by Mindscape as Superstar Soccer in the USA.[1]
Gameplay
Superstar Soccer is an arcade action soccer simulation game. The player controls one player at a time.[2] In addition to taking the role of the centre forward, the player is also the manager of the team, responsible for hiring players and setting training regimes.
Reception
Reception | ||||||||||||||||
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The game was reviewed in 1988 in Dragon #132 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars.[2]
Zzap!64 magazine awarded the game 74%, describing it as "a pleasant and well-produced football game that is very playable, even if it isn't that true-to-life."[7]
References
- 1 2 3 4 5 6 7 8 "GameFAQs - Gary Lineker's Superstar Soccer". GameFAQs.
- 1 2 Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1988). "The Role of Computers". Dragon (132): 80–85.
- ↑ http://www.worldofspectrum.org/showmag.cgi?mag=Crash/Issue49/Pages/Crash4900013.jpg
- ↑ http://www.worldofspectrum.org/showmag.cgi?mag=SinclairUser/Issue070/Pages/SinclairUser07000101.jpg
- ↑ http://www.ysrnry.co.uk/articles/garylinekerssuperstarsoccer.htm
- ↑ http://www.worldofspectrum.org/showmag.cgi?mag=ACE/Issue05/Pages/ACE0500052.jpg
- ↑ "Gary Lineker's Superstar Soccer". Zzap!64 (34): 28. February 1988.