Fishing Resort

Fishing Resort
Developer(s) Prope
Publisher(s)
Producer(s) Yuji Naka
Platform(s) Wii
Release date(s)
Genre(s) Fishing
Mode(s) Single-player, multiplayer

Fishing Resort, known in Japan and Korea as Family Fishing (ファミリーフィッシング), is a fishing video game developed by Prope for the Wii home console. It features 8 different areas for the player to fish and do several "activities". Stores located in areas allow people to purchase items for fishing needs. Players can also take a cruiser and explore the ocean surrounding the "island" where the game takes place.

Gameplay

The game requires a Wii Remote with the Wii MotionPlus insert, along with a Nunchuck. The player would lift up the wii remote and then throw it down near water to "cast". The player pick from a selection of rods - varying from Small to Xtra-Large. S/he can also select from a selection of baits and lures, depending on preference. There are more than 200 "fish" in the game, all of which are catchable by the player at various locations.

Development and release

Fishing Resort was developed by Prope, a Japanese company headed by former Sega designer Yuji Naka.[1] Naka was approached by publisher Namco Bandai Games after it released We Ski for the Wii, requesting he create a fishing game in the same line. Naka initially declined because of his own disinterest in fishing, but chose to make the game when considering that there may be people like him who lack fishing knowledge and "who may enjoy an accessible fishing game".[4] Rather than market the game to "core fishing fans" like many other games in the same genre, Naka aimed at making Fishing Resort accessible to a broader audience. "It starts at the very beginning of the game where you come into a resort, a place where you’re going to spend a fishing vacation," Naka explained. "The setting puts everyone at ease. You can relax or go fishing right away."[4] Naka read books on fishing, as well as resort management, to design the game.[4]

Fishing Resort was officially released in Japan by Namco Bandai Games on August 4, 2011.[1] In addition to its stand-alone release, the game was retailed as a combination pack containing both the game and a unique shell accessory which attaches the Wii Remote to the Nunchuk controller to more closely resemble a fishing rod and reel. Fishing Resort was published in North America by XSEED Games on November 22, 2011 in both forms at budget prices.[2] Nintendo's Korean branch chose to publish the game in South Korea on August 1, 2013.[3]

Reception

Fishing Resort was met with an overall lukewarm response from critics. The game holds aggregate scores of 72.5% on GameRankings and 69 out of 100 on Metacritic.[5][6]

According to Media Create, Fishing Resort debuted in seventh place on Japanese sales charts for its release week, selling 22,365 units.[7] Namco Bandai shipped 200,000 copies of game in its first year of release in the region.[8]

References

  1. 1 2 3 Rosenberg, Jared (June 12, 2011). "Family Fishing Heads to Wii". Nintendo World Report. Retrieved January 10, 2014.
  2. 1 2 Spencer (November 9, 2011). "Catch Fishing Resort And Its Crazy Combo Pack In November". Siliconera. Retrieved January 10, 2014.
  3. 1 2 Nintendo staff (July 11, 2013). 리조트 섬에서 자유롭게 즐기는 낚시 게임 (in Korean). Nintendo of Korea. Retrieved January 10, 2014.
  4. 1 2 3 Spencer (September 28, 2011). "How Yuji Naka Got Into Fishing And Back In Touch With Naoto Oshima". Siliconera. Retrieved January 10, 2014.
  5. "Fishing Resort for Wii". GameRankings. CBS Interactive. Retrieved January 10, 2014.
  6. "Fishing Resort for Wii Reviews". Metacritic. CBS Interactive. Retrieved January 10, 2014.
  7. Hillier, Brenna (August 12, 2011). "Japanese Charts – 3DS takes dramatic dive, sports rule the charts". VG247. Retrieved January 10, 2014.
  8. Gantayat, Anoop (August 4, 2012). "Nintendo Gives Family Fishing Team a Trophy For High Sales". andriasang.com. Retrieved January 10, 2014.
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