Depthcharge
For the anti-submarine weapon, see depth charge.
For other uses, see Depth charge (disambiguation).
Depthcharge | |
---|---|
Developer(s) | Gremlin Industries |
Publisher(s) |
Sega-Gremlin Taito |
Platform(s) | Arcade |
Release date(s) | September 1977[1] |
Arcade system | Sega VIC Dual |
Depthcharge is a single-player arcade game released in 1977 by Gremlin Industries for the Sega VIC Dual system board. Taito licensed the game and released it as Sub Hunter in Japan. The game, which uses a black-and-white CRT display, presents the player with a cut-away view of a section of ocean, on the surface of which is a destroyer with submarines passing beneath it. The player drops depth charges (up to six at a time) to destroy the submarines and moves the ship back and forth in order to avoid the submarines' mines. Up to four submarines may be present at any given time, each of which bears a score for destroying it that increases with its depth.
Remakes and Clones
- Depthbomb (Sega, arcade, 1978)
- Depth Charge (Apple II, 1978)
- Deep Scan (Sega, arcade, 1979)
- Depthcharge (Commodore 64, 1983)
- Sub Chase (ZX Spectrum, 1983)
- Submarine (ZX Spectrum, 1984)
- Depth Charge (ZX Spectrum, 1984)
- Sub Hunt (Commodore 64, 1984)
- Depth Charge (MS-DOS, 1984) - ASCII graphics
- Sub Attack (Commodore 64, 1985)
- Depthcharge (Commodore Amiga, 1994)
Notes
References
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