Astro Fighter

Astro Fighter

Promotional flyer for Astro Fighter
Developer(s) Data East
Publisher(s)

‹See Tfd›

Platform(s) Arcade Game, Microtan 65
Release date(s) 1980 (Arcade)
Genre(s) Shoot 'em up
Mode(s) Single player, Up to 2 players, alternating turns
Cabinet Vertical
CPU M6502
Sound samples
Display Raster, 240 x 240 pixels, 16 colors

Astro Fighter is a two-dimensional, space shoot 'em up arcade game released in 1980. It was developed and published by Data East in Japan and was published outside Japan by Gremlin/Sega.

Plot

Screenshot of Astro Fighter

The game of Astro Fighter consists of 4 waves and a refueling stage, which are then repeated with increasingly higher difficulty. The player's task is to eliminate the four successive waves of different types of attacking craft, while avoiding being hit by missiles and bombs, and then refuel by shooting the 'GS' ship before repeating the process. The player starts with 3 lives and receives a bonus life on reaching a score of 5000. 300 bonus points are received for shooting each 6 falling bombs and for 950 for hitting the GS ship accurately on the first shot. A very large bonus of 10,000 is given for getting through 4 waves and refueling by using exactly 2 shots more than the minimum needed. As the higher levels of Astro Fighter are difficult to survive consistently, even for the best players, the highest scores have been achieved by those earning the 10,000 bonus deliberately.

Records

David Nelson holds the official record for this game with a score of 37,150 points.[1]

References

  1. Welcome to Twin Galaxies Archived June 11, 2008, at the Wayback Machine.

External links

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